stellaris hardening. 8. stellaris hardening

 
8stellaris hardening TLDR; Armor is better than shields the vast majority of the time

Armor hardened seems interesting due to the large amount of hp it. Armor hardening is better and easier to get than shield hardening. With 4 Genius Armorers bypass weapons are basically neutralized as they will be forced to break through. All Shield components draw double power but provide nearly double shields, and all ships have 15% baseline shield hardening. This mod is a global compatibility patch for Stellaris 3. 7 throwing this strategy out the window. Apr 23, 2023. ago. Stellaris > General Discussions > Topic Details. Ironically, there is an advanced armor option known as Dragonscale Armor. Go to Stellaris r/Stellaris. Each Ancient Suspension Field gives +15% shield hardening. This can be caused by overcrowding or low amenities or resource shortages or unemployment with no welfare or too much slavery. true. In Stellaris terms, it has a few core worlds that make up most of its economy and a shitload of low-pop colonies that are lucky to break even, production-wise. Remember the khan still gets a free death in battle, but will eventually die of old age. 2 thirds armour 1 third shield. Tactics Forever, before the dev put it on Steam and then gave up on it. Stellaris is a sci-fi grand strategy game set 200 years into the future. 25 shieldpoints. Remember that your ships will do less damage as the hull takes damage (all the way down to the 50%). But only occurs during combat if you have shield capacitors installed. PeterNicolaysen. Despite being robots, in this case it wasn’t a true “robot uprising”, just a normal rebellion. 5. *. 1. STOCKHOLM - Feb 23, 2023 - Paradox Interactive, a developer and publisher of games that add more vassals and less hassles, today announced that Overlord, a full expansion for Stellaris that focuses on deeper empire management, will arrive on Xbox and PlayStation consoles on March 8, 2023. Massive black hole binaries (MBHBs) with masses of ~ 10^4 to ~ 10^10 of solar masses are one of the main targets for currently operating and forthcoming space-borne gravitational wave observatories. With the release of 2. Playing with with this warship is. I wonder how good would it be against missile swarm cruiser spam. 6x Crystal plating - 1650 HP. I have 9 fleets all consisting of- -1 titan -1 hanger cruiser -26 max hanger battleships -all with 3 shield hardening -max shields -all with a fleet power of 1. 50% shield hardening means 50% of the damage received goes to your hull or armor, 50% goes to the shield. -26 max hanger battleships. Traits represent the background, education or personality of a leader. Stellaris: Psionic Shields & Cloaking Combat Testing. Also, would it be possible for you to make the base game shield hardening value also preserve your shields in hazards? So, for example, if I equip the vanilla archaeotech shield with 15% shield hardening I get to keep +15% of my shields. WARNING: this mod is NOT compatible with existing ESC 3. R5: My admirals come with the Clone Ascendant, Psychic, and Brain Slug Host traits; giving me 40% fire rate, -30% ship upkeep, 20% evasion, and 10% ship damage. Increased the base damage of Flak PD. but they come at a few costs. This is both due to the prevalence of shield piercing or shield damage bonus weapons (both in the meta and by the AI) and due to how armor Regen is tied to hull Regen. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The. It just misses an icon. Just make sure you don't actually use his special ability (since that only works three times), but rather then pick the Enter Orbit + Planets terraform option. injection site reactions (bruising, itching, pain, redness, swelling, and hardening of the skin), cold symptoms (stuffy nose, sneezing, sore throat), headache, tired feeling, diarrhea, or ; skin rash or itching. Stellaris: Armor Hardeners are very effective. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. You can use the following. move check for ESC non-psionic shields into separate scripted trigger. In this video I take an in-depth look and test out the new Psionic Cloaking in combination with Psionic. Max district and building slot scale with habitat tier. You are assuming you keep the same amount of pops on amenities. Likely useful when going against the Unbidden or Contingency, or an empire that focusses energy weapons. For first time I was playing stellaris with huge amount of refinery resources, all thanks to this building. In an overwhelming majority of cases there is a direct way back to your core territory. . Equip an ancient suspension field 2. Due to their ability to bypass shields, Strike Craft are very effective against other Strike Craft. That's the most common clear command. This. #1. hardening * total. Mining lasers are pretty useful if you're trying to finish the game in under 100 years. finally, go through your specs, and look up for each [¨Part name¨ lag in stellaris] to see if anyone has fixes. In this paper, we explore the effect of the stellar host. 遗址(Archaeological sites)是远古时期文明残留的痕迹。. There's tons of mechanics in Stellaris. $13. 该文件夹存放了所有已下载的群星mod,这样非常整洁,便于管理,而且哪天嫌游戏占地方了,本体就和mod一起删掉了: 4. For those unaware, Shield Hardening is a new ship stat that is given by a new module, Shield. #2. This leader is resilient and in excellent physical condition, increasing their life expectancy. • 1 yr. 25) gets tanked instead (meaning. Verify Local Files (Steam) - Right Click Stellaris, Right Click Properties, Go to Local Files and click ""Verify Integrity of Game Files"" 3. 4. Is this a good strategy for winning battles right now?Kind of hard to get 1 million science per minute in stellaris. 6 update. Since the archeo armor gives you both armor and shield points, you can fill most of the shield/armor slots with. " Extra Ship Components " aims to provide an extended and expanded technology tree, adding advanced weapons, shields and armor. It is somewhat, just still get some armor hardening thanks to synthetic. Games in Endless Space 2 are shorter and more dynamic, which may sound weird, considering the fact that ES 2 is a turn-based game. Each game or software might support slightly different kinds of content in their Workshop, so it's best to check out the official documentation for more details on what can be created and shared in that area. Due to the Organic Reprocessing Civic, they make their alloys out of food. Field Manipulation - Tier 2. The only place where I can see myself choosing shields instead of (even more) armor is when you can get 3 shield hardening aux slots to back them up. They want that up again. Shield Hardening. But in reality it's very expensive to get 100% value (using all slots for hardening is not efficient when playing against AI), so if you're. Tried again, happened again. Use admirals and war doctrine for higher disengage chance and avoid fighting in black hole systems. 85 -1 = 1. Warscore is one of them. Ways to Obtain Living Metal. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. I thought all diplomacy options, aside from war and espionage, were unavailable to genocidals. If it doesn't penetrate a certain type of defense, then hardening for that type of defense does nothing. Armor does not reduce damage to shields. 100% Ignore Shields: Weapon will bypass shields entirely and damage the hull directly (mitigation from armor will still apply). All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. It’s a form of cyberattack protection that involves closing system loopholes that cyberattackers frequently use to exploit the system and gain access to users’ sensitive data. Where's my fucking reactive armor, goddammit. On lower difficulties you will often have to capitulate since the khan is just way stronger than anything short of a fallen empire at this stage of the game. Yep, you are missing something. Reply Raygnah Platypus •. Larger ships have more. If you want as much armor as you can get and have slots left over, start Large and work down. lostithacan. Part of the problem with Stellaris is the relatively low damage of weapons, leading to the primacy of overall numbers rather than relative configuration, admiral skill and raw chance. Against Lasers, Armor is better than Crystal-Forged on ships with 1,350HP or more (Battleships). Yes they stack. Note Police State does NOT require Enforcers for the 5% Stability. Also, shield/armor hardening could make a disruptor-based. If those seeds can just plop out a colony whenever they want, why can't a regular colony ship do the same and just settle a. You need to turn down the Multisampling settings in the options menu. More things penetrate shields, but if you're fighting something with only weapons that pierce armor and shields, armor hardening is probably better since armor has more HP. So I think that it would be fair to nerf all the sources rather than to remove them entirely, like some minmaxers seem to be suggesting. The khan doesn't really scale by difficulty setting. disruptors late game might be worse now. Energy weapons generally have slightly better accuracy, lower damage and shorter range compared to kinetic weapons. Jump to latest Follow Reply. Yes they stack. stephencorby • 3 yr. NagolRiverstar • 1 mo. ; About Stellaris Wiki; Mobile view Below is an example of what I found out while testing ship combat. View this video if you want to see just. It is developed by Paradox Development Studio and published by Paradox Interactive. The Juggernaut has enough power and slots to put 7 of those and fill up the rest with shields. 6, once again, Paradox fools buried countless of mods and modders into the abyss. 2. MuffinFIN • 5 yr. Generally this is what you need to do to get 100%, Four would get you 80% + 25% from living Reactive armor (15% for the Reactive armor) netting you the 100% needed for full armor hardening. The Destroyer (Interceptor), Cruiser (Gunship), and Battleship (Broadside) stern sections now have an extra Aux slot. 7. 在游戏之中,总计有 460 个科技,但对于单次游戏进程而言,玩家几乎不可能同时掌握所有的科技。. LEADER_CAPACITY_BASE = 12 # Base leader cap. mrdeadsniper • 1 yr. Show: By AlexaTheGoddess AlexaTheGoddess's Favorites Stellaris. Versatility: this machine-only tradition is carried by a single benefit: +2 Amenities per Maintenance Drone. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…and a huge stack of armour. 在游戏刚开始时,每个居民的思潮都与当前的民族思潮保持一致。. So if a weapon does 10 damage, +50% to armor and -50% to shields, and you have a 25% damage bonus on it, it will do 12. Defining the rules for hardening the condensates is important for understanding how biological condensates may be manipulated in cells and has consequences for development of novel antiviral treatments. Tell your doctor if you develop signs. gautam_jat • 6 mo. Against 75% Armor Piercing, Crystal-Forged is better than Armor on ships under 3,600HP. For example, “advanced shield hardener” give 25% hardening. 5. On the otherhand, getting to 75% hardening is quite rare, so FAE remains OP almost all times. 4K views 8 months ago Stellaris: Shield Hardeners - You must use them. or. 6 update. best traits in Stellaris. It's a bit slower than shield reg, but your fleet starts each battle at full health. Let's play STELLARIS: Apocalypse & the 2. Things which increase war exhaustion: Losing ships, having planets occupied, time. 1 < 1. The type of war also affects the war exhaustion rate of both parties, as a % multiplier I think. Apr 23, 2023. Upload AttachmentA place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. It seems terrible. Most of my games last about two days. Lets see if there's any features you've mis. Ensure opt out is selected from the dropdown,Select close. vkobe. Mechanics [edit | edit source]. You can send your ships to vassal ports if you. Aggravating-Sound690. ago. The main method of closing distances between stars. 0 (Actual), Amazing Space Battles, UI Overhaul Dynamic, UI Overhaul Dynamic + Tiny Outliner V2, Tiny Outliner V2 (note need last two for Tiny Outliner to function). Or If getting 4 Admirals on the council is hard or impossible , Synth Admirals leading a. Stellaris Wiki Active Wikis. They cannot be built in orbit of a celestial body that has an. Paradox recently added Armor Hardening and Shield Hardening components that utilize them, but it's still pretty common you won't have much to use these on. Go to Stellaris r/Stellaris. 走上这条道路的帝国被称为 天灾使徒 。. Stellaris Overlord has brought a new spy mission, Extinguish Star. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. E. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. If you do not ignore it, you get society research. Wishlist today: adventure requires a step into the unknown… Astral Planes offers you the chance to chart your own pa. Generally I prefer to play tall, tech and unity focus, and not declare wars, but when I play conquest heavy I play like this and finish a lot sooner. that means, if the shield hardening stacks, you need 7 of those for 100% shield hardening. About this site. That's probably because you're in a system with a pulsar. 17 times the amount of shield power, then it is still worth it, even against bypass weapons. 6. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator:. If you mean by penetration resistance, then yes. Since there are a lot more weapons that penetrate shields, shield hardening is more generally useful in theory - but shields are pretty weak. 天灾使徒 未来会是星系末日的先兆,靠不可知的力量作为后盾。; 选择 化身天灾 后,会立即解锁两个新的宣战借口: . For example the ancient laster (Cavitation Collapser), resembles normal lasers. 4 Leader upkeep. Add a Comment. 先驱者( Precursors )是在游戏开局数百万乃至千万年前存在于星系中的一系列古代文明。. In singleplayer you can just mass these, the AI will never counter them. You have Focused Arc Emitter for a big damage weapon against large ships, Strike Craft. 30% armor hardening on top cuts it by another third. 10. 若玩家在Steam上购买了正版《Stellaris》游戏,那么在游戏中获得的成就将会记录在玩家的游戏记录中,并对所有开放了阅览权限的用户可见。. ago. +20% Shield Hardening +20% Armor Hardening; Any This leader has devised new ways to harden armor. or go 50/50-ish. Added new aux components that use Living Metal or Zro to provide late game armor and shield hardening. Ship accuracy and evasion increased by 5%. My ships have self healing hull and armor so they are full hull and armor but their shields wont regen. Also you can also convert gestalt pops into individuals or vice versa with the cybernetic path not just the genetic route any more. Armor/shield hardening is a counter for weapons that bypass that defense. Psionic tend to have the lowest pop growth rate since they don’t gain or boost pop assembly. R5: Just got out of a battle and none of my ships shields are regenerating. 25 to shield. More counters should exist for different strategies, and mixed fleets should be more viable than before, covering for the weaknesses of other ship types. 6 is now available on PC. Shield nullification. Added new aux. Intelligent: +10% Research from Jobs. The digsite was a neat concept, but the ending is still garbage. 0 saves. r/Stellaris. unique. 7% shields/day, or 250 out of 35834. BETA: Shield Hardening. Stellaris. 25 days. As I understand, Hardening mathematically "reduces how much damage goes through by penetrating weapons". Use the ~` button to bring up the console command. Added Armor Hardening and Shield Hardening modifiers, which reduce armor and shield penetration. 概述. They said in the beta there will be a lot of missing icons or placeholder texts because its still work in progress. And okay, maybe 90% is much, but less. This appears to focus on lag regardless of save-game length and on the graphical aspect, but OP specifically wants to know about late-game performance that is restricted by CPU, not by the GPU. Moreover, anything smaller than a Cruiser just doesn't get enough utility. Mar 7, 2018 @ 5:35pm Shield Capacitors Simply put, I'm wondering if Shield Capacitors allow your ships to regenerate shields in combat, as they did before. When no enemy in desired range, then the ships will attempt to gain range. 159 ratings. about hardening , IT SEEMS to scale, need testing. Oct 28, 2020 @ 4:13pm Shield Regen (modded) My understanding is that shields recharge at a base rate of 1% of their base health per day. On the higher difficulties he's a bit of a schmuck and can be blown away by any decent-sized military. 6 patch notes, the latest Orion update brings a fleet combat rebalance and ascension path rework plus a new ascension path (requires Utopia). +20% Shield Hardening +20% Armor Hardening; Any This leader has devised new ways to harden armor. System hardening is the process of securing a server or computer system by minimizing its attack surface, or surface of vulnerability, and potential attack vectors. +15% Armor Hardening: Incorporating a crystal lattice in our ship's defenses provides some resistance to weapons that normally cut through armor. 5 max districts. An example would be the 100% shield bypass ability of missiles, physical torps, and. Hello! I used to be pretty hardcore into this game. 7, im not sure how frequently AI uses the new archeotech shields which come with shield hardening built it, but the auto-build ship builder *loves* those shields, so shield hardening may be a lot more common and stronger in 3. 0. Insults can still happen. does it work & what does it do? (have 4 25% armor hardeners on) does it prevent any damage to hull before the armor breaks?AI帝国在生成时也会拥有自己的起源选择,但是部分起源AI不可选择。. Use these pre-set builds to crush your enemies, or make adaptations to fit your preferences, and rule the galaxy. 8. Most of them don't have any specific impact. I've had trouble figuring this out exactly, but this is what it looks like. Stellaris offers players the opportunity to encounter various wonders of the galaxy, from anomalies to archaeological sites, while building their empires. That’s 17. WrongPurpose • 1 yr. :- ( (building a new fleet is much. It seems that modders weren't far behind, with Mass Effect: Beyond the Relays fulfilling this exact purpose. For example, “advanced shield hardener” give 25% hardening. The way this is phrased makes it seem small, but Maintenance drones only give 4 Amenities, so this is +50%. Homer-DOH-Simpson • 2 yr. It’s not going to include the best fleet designs, though I think we might be able to make some inferences. You may need a general for whatever ship/fleet you have near the disabled ship. Lets see if there's any features you've mis. Our empire thirsts for more specialized alloys and precious metals. 3. 由于这些文明消失已久,玩家需要调查一系列高难度(6级、8级甚至10级)异常点,或者探索数个不同的遗址才能最终定位其母星。 在最新版本并且拥有 远古遗迹拓展包时一共有7个不同的先驱者文明。25 votes, 22 comments. 5 to hull, 18. Menacing, which does not require additional resources, has always had good strength, but this update gives it power. 10. 传统树替换. 6, once again, Paradox fools buried countless of mods and modders into the abyss. Title: Clock Fail Detection for Stellaris LM3SX00 MCUs (AN01278) Author: Texas Instruments, Incorporated [SPMA031,*] Subject: Application Notes KeywordsSpecialist pops by Quirky-Translator-11 in Stellaris. ; Balancing positive and negative traits is. Don't forget to turn. I don't know why it would be small, other than your resolution setting being set to an absurdly high number, but there is a UI scaling option in the menu that might fix this (if it doesn't, lower your resolution maybe?). Released on Apr 15, 2021 “Nemesis is an expansion to Stellaris in which you will be able to determine the fate of a destabilizing galaxy. Small ships can't do it no matter how much you try. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. in the long run , is a niche thing that you add when you have some energy to spare and realy want more shields. Its definition in the game files is only the icon. I'm trying to make a Hivemind kind of empire and set my starting system to be a shattered ring. Think about it, your have more than enough shield and armor slots to reach 100% hardening on the shields and reach 60% hardening on the armor thanks to having four utility slots. 6 combat rebalance and AI. Stellaris is pretty vague about exactly what they do, so this is what building a major/minor orbital over deposits does for a TIER 1 HABITAT: TLDR: Orbitals give +3 districts of corresponding deposit. Generally this is what you need to do to get 100%, Four would get you 80% + 25% from living Reactive armor (15% for the Reactive armor) netting you the 100% needed for full armor hardening. When I mouse over the zero shields, it has a +100% shield nullification debuff. Thanks. Pretty much everything new in the beta is missing it's icon, the only things I've seen that actually have artwork is the backgrounds of the new traditions that. Also pointless unless you have basically no bonuses from empire, admiral, or ship experience. Fit for: Stellaris 1. E. I'd understand not being able to stack the same type - you could make. Deploy archaeo strike craft in a. Let a wave of new customizable options for your empire crash into Stellaris, with a treasure trove of new species portraits, ship set, origins and more. Related Topics. Shield Hardening should protect from storms and neutron stars. Consider a situation in which a ship with that component is attacked with a focused arc emitter that bypasses shields and armor while doing direct damage to hull. This page was last edited on 26 April 2021, at 05:58. You'd use it late on battleships against shield/armor ignoring enemies, but now shield/armor hardening + actual shield-armor seems better, and. An example would be the 100% shield bypass ability of missiles, physical torps, and fighter craft. Living Reactive Armor: 30 1: 25 +25% Armor Hardening: Threads of living metal react to incoming fire, rearranging itself to better resist penetrating weapons fire. Stellaris ship design is certainly more interesting than it was pre-3. This mod is a global compatibility patch for Stellaris 3. Pair it with Kinetic Artillery to punch through shields, or utilize something like the Zroni Storm Called to negate shields. 0 (Actual), Amazing Space Battles, UI. Toate Discuții Capturi de ecran Ilustrații Difuzări Videoclipuri Atelier Știri Ghiduri Recenzii. Cool. ago. Stellaris > General Discussions > Topic Details. Report. does it work & what does it do? (have 4 25% armor hardeners on) does it prevent any damage to hull before the armor breaks?The Steam Workshop for Stellaris. Added Armor Hardening and Shield Hardening modifiers, which reduce armor and shield penetration. . According to the official Stellaris 3. Cruisers and Destroyers can fit long ranged missiles and/or torpedos, with Artillery computer. 67. Can confirm - fastest with few pauses can get you through the first 150 years or so on one sitting. Perhaps if Stellaris introduced manpower, it could make things work better. ago. I'm assuming. 2 and Utopia. Relic fighters **melt** corvettes and woe to any corvette that puts on shield hardening when the swarm missiles come knocking Relic Lasers can wreck through heavy armored ships that the AI uses, however i never bothered to slot. To manage your sector stockpiles, you need to open the Planets and Sectors pane. Although, in 1. Sprinkle in 10 or so swarmer dds if possible to help overwhelm PD and pick off smaller ships. 4. Ironically, there is an advanced armor option known as Dragonscale Armor. Paradox Interactive. Legacy Wikis. This was several years ago, so I don’t remember. Set this to 0 and you should get a significant boost in performance. "Attacking. If you implement that, properly so the tooltips accept it, and add in the psionic suspension fields (may as well include dark matter suspension fields; it doesn't need another tech just a recoloured icon and many people. Go to and use code POGHF92842 for my special HelloFresh discount and to support my channel! #adStellaris: First conta. . Certain utility components give hardening effects. Stellaris Mods Used: Extra Ship Components 3. So plasmas deal almost 10 times damage vs 90% armor than something with exact same damage but no armor penetration. Stellaris patch 3. have been nearly completely neglected. 对于一个星际帝国而言,科技水平无疑是衡量实力的最重要标准之一,直接决定了帝国能否在群雄争霸中脱颖而出。. Empires may have a variety of governments such as a democracy, oligarchism, despotism or imperial rule. Most traits can be upgraded. Observe the full damage going through shield. Hardening, instead of subtracting from penetration, can scale it down; a ship with 20% shield hardening reduces 100% penetration to 80%, and 10% penetration to 8%. While cloaked, ships can. Still,compared to starnet it looks way weaker. 9 for THE META. This was a small evening project thrown together in about six hours of work and my first mod for Stellaris. There are still secrets in that tomb, but the game decides that I think that "wE DoN'T hAVe TImE FoR ThIS. R5: Founder species with Psionic, Limited Regeneration, Venerable, Fertile, Robust, Talented, and Unruly. In this video I. 2. Unfortunately with the new 3. 0 Cherryh Update! SHOW MORE displays video description and relevant links up top, with channel & community-releva. This will not only help balance armor vs shields. Eventually became the last bastion of freedom in the galaxy and was struggling to hold back the hoard when the Khan suddenly died of disease. The ability to rapidly attack without stop is such an advantage in early wars (in case you don't want to think about them, that is) that auto-regeneration easily increases your offensive capabilities by 25%, and one of the reasons why Devouring Swarms are awesome to play in early conquests. 34. The influence cost is a base of 75, multiplied by the number of hyperlane jumps, including bypasses, between the target systems and the empire's closest owned system. Armor/shield hardening is a counter for weapons that bypass that defense. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement. You earn the right to research it by defeating a giant space monster known as the Ether Drake, whose attacks are weak against shields. 发掘遗址所给予的常规奖励为 稀有文物 、研究点数和. . How to Use Cloaking in Stellaris. This mod adds base hardening to shields and armor, increasing with their tier. . E. PitiRR. I feel like ship designs are more important in the very early game, when your fleets are more or less evenly matched. Stellaris. mcb0001. You are correct that hull regen is per month. Pick what you find more important. not sure how that happens, i could switch it to. I recently fought the Unbidden, which I hadn't done in a long time. Once you meet the requirements for ascension related techs, the option to research that tech is provided; no more waiting a couple decades before RNG decides you can research it! There still is a bit of an RNG component, but the effect. Archeotech Makes Juggernauts Waaaaaaay More Tanky. Just use a balanced approach when it comes to shields and armour.